Vincent Charland
LEVEL DESIGNER
CV
Vincent Charland
Spoken Languages: French - English
Work Experiences
April 2021 - July 2021 - Montreal - Campus ADN
SCRIPTER - ASSISTANT LEAD
15 weeks - Unity Project: The Huntress, PC:
Programming of game's boss fight:
- Boss fight structure, linking phase 1 and phase 2 together with scripted events.
- Boss mechanics (dive, dash, attacks, etc.)
- Animation integration (Boss attacks, flinch, etc.).
- Weight-based loot system, including options to fully customize loot table for each pick up items.
- Integrating the looted items with the inventory system
- Interaction system (Pick ups)
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As assistant-lead for the scripting department, be the link between the different departments on the game (art, level design, scripting, animation, sound design), making sure deadlines are met and assisting in any problems during production. Attend daily Scrum meetings with the producer and other departments to ensure the project is going the right way and fix any issues.
January 2017 - June 2017 - Montreal - Cegep André-Laurendeau
FILM CO-DIRECTOR, VIDEO EDITOR
10 minutes short film ''JOURNAL D'UN SOCIOPATHE.'':
- Making sure milestones are met and the project goes as smooth as possible.
- Worked on all steps of the projects, from pre-production (scenario, storyboard, etc.) to production and post-production (video editing, sound mixing, etc.).
- Reworking sounds and visuals in postproduction (using Adobe Premiere Pro, AfterEffects, etc.).
- Handling Lighting, Camera and Sound equipment during production.
- Daily communication with team members and actors to plan the next steps.
- Directed the actors on set to ensure the quality of the scenes filmed.
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Education
2020 - 2021 - Campus ADN - Montreal
ACS - Level Design
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2019 - Cegep André-Laurendeau
DEC - Arts, Letters and Communication, Interactive medias profile
Soft Skills
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​Can learn and adapt quickly to any situation.
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Capacity of handling pressure and ability to perform under it.
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Great communication skills and I can easily build great relationships with other people.
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Good at solving problems and a great mediator.
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Good reception to feedback.
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Always motivated.
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Good sense of initiative and autonomy.
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Familiar with Agile and Scrum methodologies.
Skills & Interests
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Softwares and systems: Unreal Engine 4 - Unity - GameMaker Studio 2 - SketchUp - 3DS MAX - Photoshop - Perforce - Confluence - Valve Hammer Editor - Excel - PowerPoint - Word - Adobe Premiere Pro - Visual Studio 2019
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Programming languages: C# - GML - Blueprints
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Interests: Gaming - Music - Sports - Cinema - Social Activities